TRAINING TO ENHANCE COMPETENCY IN USING GRAPHIC DESIGN APPLICATIONS AS INTERACTIVE MEDIA: A CASE STUDY OF STUDENTS AT THE FACULTY OF ENGINEERING, IBNU SINA UNIVERSITY

Authors

  • Okta Veza Universitas Ibnu Sina
  • Nofri Yudi Arifin Universitas Ibnu Sina
  • Sherly Agustini Universitas Ibnu Sina

Keywords:

graphic design, interactive media, competency enhancement, training, digital era, CorelDRAW.

Abstract

This community service activity, titled "Training to Enhance Competency in Using Graphic Design Applications as Interactive Media," addresses the challenges faced by students at the Faculty of Engineering, Ibnu Sina University, in effectively utilizing graphic design applications for creating interactive content. The activity focuses on imparting practical knowledge and skills to improve students' ability to produce captivating visual content, aligning with the demands of the digital era. The training employs a combination of lectures, demonstrations, and rewards, enhancing participants' proficiency in using applications like CorelDRAW. The initiative aims to bridge the gap between education and industry requirements, fostering a more competitive and digital-ready workforce. This report outlines the planning, execution, and outcomes of the training, presenting insights into its effectiveness and impact on enhancing graphic design skills and interactive media usage among students.

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Published

2023-06-20